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Post by XreignZ on Apr 26, 2013 19:54:02 GMT -5
Alright guys so the whole point of the TTT was to gather peoples opinions on tracks that aren't finished yet, so after each week I will be posting the list of tracks here that we raced on and everyone is welcome to share their opinions. Here is the main thread. (for signups, standings, and track submissions)
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Post by XreignZ on Apr 26, 2013 19:54:20 GMT -5
Week 1 races are over! Post your opinions on these tracks guys!
-Patante chose MT by AMG Carbone & vorck -Mountain MT by AMG Carbone & vorck -Paladin MT by AMG Carbone & vorck -Long shot GP by BxA Real Deal D -Wendigo MT by AMG Carbone & vorck -Tri Fire SX by GOLDLINER 49NER
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Post by TheOffice1808 on Apr 26, 2013 23:14:55 GMT -5
Carbone and Vorck, your tracks were amazing and they don't need much more work
Real Deal, a pretty good track for being your first, I like the layout of the track
Goldliner, If the jumps were a bit more consistent this would be a great track!
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Post by amgcarbone on Apr 27, 2013 8:29:34 GMT -5
I did not have any problems with goldliner's track with the consistency, you might wanna take the berms a bit higher.
Realdeal's track was a good competitive GP but it kinda lacked verticality and you might wanna make the track a bit less wide next time.
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Post by XreignZ on May 3, 2013 1:32:39 GMT -5
hmm guess I forgot to post my own opinions lol.
-all of AMG Carbone & vorck's tracks a lot of uniqueness here as always my only concerns were some slight inconsistencies along with some spots where you could get stuck.
-Long shot GP by BxA Real Deal D decent for what I believe is his first track, but really easy so there's not much chance of passing if you get a bad start.
-Tri Fire SX by GOLDLINER 49NER really nice track especially aesthetically. had a couple of consistency problems and the inside on the first berm is a LOT faster than the outside, but overall a really fun track.
Don't forget the next TTT is at 7:30pm on Friday, so sign up if your name isn't already on the list in the main thread!
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Post by Unrealiztic on May 3, 2013 6:34:05 GMT -5
Albert park Ever land v3 Adelaide
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Post by xNJD1x on May 3, 2013 10:31:54 GMT -5
AMG Carbone and Vorck's tracks:
- All had a realy nice flow towards all the tracks used in the tournaments. - All gave a nice competitive edge towards each in their own way, some displaying it more on the GP side while the others on the MX side. - A few gave some more unique attributes, especially Montain MT.
FLAWS: - A few jumps could be touched up a bit. - Small bordering issues allowing people to cut track by a large portion
BxA Real Deal D's track:
- A nice starter GP, which really shows the basics of Mongoose driving and GP driving. - This map is perfect for a driving abilties for both Novice and Pro racers around. It giving a variety of challenges that the drivers must find a way through as fast as possible, which is a plus to me.
FLAWS: - Not the cleanest of bordering.
GOLDLINER 49NER's track:
- A great supercross track that brings alot of variety to the track. - An awesome SX that suity fits itself into the Medium class category for all its challenges, while not difficult, it still keeps a driver on its toes while navigating through the course.
FLAWS: - Small bordering issues, mainly some pieces could be moved up. - The landings of most jumps are slightly higher than the safeties and bring a driver to a dead hault and flipped. I sujest moving the safties higher.
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Post by XreignZ on May 3, 2013 14:23:41 GMT -5
Albert park Ever land v3 Adelaide wrong thread, submit tracks in the main thread.
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Post by XreignZ on May 3, 2013 20:00:48 GMT -5
Week 2 is complete, post your opinions on these tracks!
-Air Flare SX by DarkLynx976 -Big Day Out SX by XreignZ -Patante-Chouette MT by AMG Carbone -CHKN Fried Rice GP by DarkLynx976 -Prison Yard SX by XreignZ -Hangar SX by XreignZ & PANCAKEMUFFIN
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Post by XreignZ on May 3, 2013 20:23:05 GMT -5
-Air Flare SX by DarkLynx976 fun track but looks pretty sloppy. most of the jumps aren't too exciting. props for the risk/reward single/double / double/single section though.
-Big Day Out SX by XreignZ durr hurr best track evah lulz
-Patante-Chouette MT by AMG Carbone really fun track! first turn is too tight though. and the one huge jump nearing the end of the lap is slightly inconsistent.
-CHKN Fried Rice GP by DarkLynx976 feels like a true rallycross track. joker is a bitch until you're used to it. can't really think of any real negatives about this track.
-Prison Yard SX by XreignZ hurr durr best track also
-Hangar SX by XreignZ & PANCAKEMUFFIN pancake's parts: really challenging! my parts: just the another one of the best tracks ever...
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Post by TheOffice1808 on May 3, 2013 21:08:52 GMT -5
Air Flare- good track, just color thee pieces, like XreignZ said, I like the single double risk vs reward
Big Day Out- currently one of my favorite SX's! not many probs at all...
Patante-Chouette- Your MT's are just getting better and better Carbone!, the last jump is a little inconsistent though
CHKN Fried Rice- great track, a few bumps to smooth out, but overall good track
Prison Yard- Good track, not really sure if it would ever even be worth it to take that really wide berm on the whole-shot and try to double the first jumps besides on the first lap though...besides that, Really great aesthetics and good jumps
Hangar- I love the challenge, I feel like a few jumps/split sections need a little bit more work on though.
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Post by Kung pao Lynx on May 3, 2013 21:28:27 GMT -5
Air Flare-What can I say?
Big Day Out-Love it! Maybe do something about the fact that once u cross the holeshot bump, u gotta go around to get back.
Patante-Chouette-Great MT! A little more bordering would be good
CHKN Fried Rice-Working on bumps...kinda hard though
Prison Yard-Good track, somewhat inconsistent for me...
Hangar SX-VERY VERY Technical...I'm just gonna say this is too technical. It won't be a race...but a "Who can Flip the least" Challenge. Sorry, but this sorta crossed the limits of technicality for me.
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Post by xNJD1x on May 3, 2013 23:16:48 GMT -5
Darklynx's tracks:
- The map flows at a good pace and allows ant type of driver to navigate without issue. - Very consistent low jumps allows the map to work at it's proper difficulty. - Corner speed is encouraged on each track.
FLAWS:
- The berms I feel have too steep of contact. - Starting area can be misleading. - Most berms are not needed and you get an advantage of not using them. - Joker lane could be improved
XreignZ (along with PANCAKEMUFFIN)'s tracks:
- Great working jumps. - Good variety in sections. - Great technical sections on Pancake's part. - Most tracks labeled themselves to be fast pace, competitive Medium classed tracks ( with the exception of Hanger.)
FLAWS:
- All hop-on, hop-off sections on each track had the table too small, causing riders to wreck out of no intention. - More so simple splits were ruined due to non-needed berms, preventing an equal line choice, thus causing a less competitive one-lined track.
AMG Carbone and Vorck's track:
- Track gave a very good flow throughout the entire track.
FLAWS:
- Track gave off a too simplistic feel towards the map. - Jumps could be touched up on.
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Post by XreignZ on May 4, 2013 1:47:26 GMT -5
Thanks for your constructive criticism NJD it made me realize a couple of flaws with my tracks and as such I have fixed them! (new versions of Prison Yard & Big Day Out on my fileshare, along with final version of Hangar)
The next TTT is at 7:30pm EST on Friday so if you want your tracks tested or you just wanna race then go sign up or submit in the main thread!
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Post by XreignZ on May 18, 2013 16:56:20 GMT -5
Week 3 is done, so post your constructive criticism! This week's tracks were the following:
-Ardougne AX by DarkLynx976 -Albert park by UNREALIZTIC -Ever land v3 by UNREALIZTIC -Adelaide by UNREALIZTIC -Construction SX by PANCAKEMUFFIN -Sunset Stadium by bouyboy
Here's my crit: -Ardougne AX by DarkLynx976 Pretty good track. Slight inconsistencies and bordering is sloppy.
-Albert park by UNREALIZTIC Really fun because of how fast paced it is. I don't think it's that competitive because there is only one challenging turn and it's after the first straight so whoever comes out of that clean on the first lap has a huge advantage.
-Ever land v3 by UNREALIZTIC Really good. Love the new down hill section.
-Adelaide by UNREALIZTIC Also really good. This track provided the most competitive race IMO of all of Unreal's tracks.
-Construction SX by PANCAKEMUFFIN Awesome track. Both sides of that final split still seem iffy to me though.
-Sunset Stadium by bouyboy Great track. I only wish that the final few turns were a little harder as they seem like they came from a double-wide.
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